Except the R4 kernel, you should also download some R4 Roms & R4 game, and put them to the TF card. Currently, almost all DS and DSi games can run on R4 card. How ever, no 3DS Roms can run on card, so we only offer R4 Roms for download.
How to install R4 Rom? Choose your favourite game below, Download R4 Rom to your computer, it is a zipped patch. Unzip the patch, you can get a game file. Copy the file to the root directory of the TF card. Also download and install the kernel to the TF card.
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R4 Rom is already installed, you can power on the console to play the game. Youtube watch: – How to download and install R4 Roms? R4 Rom Download Other DS game download More DS Games download.
Play normally. Open up Task Manager.
The emulator will use around 180MB at first, then slowly climb past 200MB. Once it hit around 199MB, save game, reset. Only got one crash this way and that was at the beginning of a trainer battle. With 64bit version of the emulator, before the game crashes, all the textures will become corrupted. But as long as you don't enter/exit areas or go into battles, you can still walk around.
During that state, you can still save you game. After saving, the game will crash, just reset reload and pick up where you left off.
The game has a well documented anti piracy check. It checks memory below 8000 which is accessible on flashcarts but not on the original game(you see a bunch of read below 0x8000 errors in the debug). When enough events have happened(around 24, decreasing with the more badges you get) you will get a crash. As far as I was told by squall the emulator seems to handle these memory checks like a real DS, which makes it possible that emulator antipiracy checks are also present. To date the game will not work on flashcarts that have not updated a fix for antipiracy. In that same manner, it often crashes on DeSmuME.
The developers should particularly look into the ROM's behaveior and see what other abnormalities it is trying to perform, and get those exceptions to be handled like on a real DS. I already tested it, and I got mixed results. HeartGold let me pass through doors 200 times with no freezes, 0 badges. SoulSilver on the other hand, gets that sprite mess after around 60 events then it locks up. On HG I don't have a pokemon yet following me but on SS I do. Again flashcarts DO NOT cause the sprite corruption, they simply blackscreen. This is leading me to believe that: 1.
Wwe Supercard Patch Notes
Depositfiles library. There is a specific emulator AP that obviously no flashcart patches(they don't need to), and that crashes the emulator. There is a compatibility problem with the ROM that causes the emulator to undergo corruption. The second is looking more and more likely since AP looks like it's been defeated.
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